Rachel
Horst
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Games & drawing machines

Things to pick up and use, rather than things to look at. Some are for workshops, some are for a spare ten minutes.

an archetype gameRewriting the FutureAnswer five questions, meet the archetype your answers earn you — or refuse it and write your own — then draw a Time, a Subject, a Mood and an Object, and write.Play →a writing roomFutures Cards for KidsThe same game with a gentler deck — robots in meadows rather than tarot — and a room to write in afterwards. For younger writers.Play →UBC MET · creative architectureThe (un)Slop GameBecome an agent in a human multi-agent machine. Manufacture slop, try to resist it, then redesign the system. Built out of a contest that asked: AI fiction sucks — what is your theory about how to fix it?Open ↗drawing as hypothesisDiagrammaticA drawing tool for thinking in diagrams — shapes, connectors and annotations that stay editable, so a drawing can be revised the way an argument is.Open ↗interactive typographyPlay With The TextThe four lines on the home page do not sit still if you ask them not to. Every character becomes a body with its own physics — they flee your cursor, and you can reach in, take one, and put it anywhere.Play →interactive drawingGeometric PainterBuild images out of planes, grids, sparks and constellations. Nothing closes into an outline; it holds together anyway.Play →
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